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Mobile App Development Gantt Chart Template

A 6-month mobile app build — discovery, design, iOS and Android development, backend, testing, app-store review, and launch — with the app-store submission timeline that breaks most schedules.

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30 tasks 6 phases 6 months duration
May 26 Jun 26 Jul 26 Aug 26 Sep 26 Oct 26 Nov 26 Dec 26 User research Feature scope cut Wireframes High-fidelity mockups Design system API design Database schema Authentication Push notifications setup File storage CI/CD pipeline iOS scaffold iOS core flows iOS secondary features iOS polish Android scaffold Android core flows Android secondary Android polish TestFlight internal Play internal testing QA across devices Accessibility pass External beta Bug fixing App store assets Submit App Store Submit Google Play Launch
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About this template

Mobile apps are software with two extra constraints: dual-platform development and app-store approval. Apple's review queue is usually 1–3 days now but can stretch to a week, and rejection on a launch-week submission can shift the whole launch. This 6-month template covers a typical first-version app for iOS and Android with a backend API, with realistic time for both platforms and app-store submission.

How a 6-month mobile app build breaks down

01

Discovery and design

Month 1

User research, feature list, scope cut. Wireframes for every screen. High-fidelity design for primary flows. Design system: colors, typography, components. iOS and Android often share design language but follow each platform's conventions (tab bar vs. bottom nav patterns, etc).

  • User research and interviews
  • Feature list and scope cut
  • Wireframes (every screen)
  • High-fidelity mockups
  • Design system
  • Prototype clickthroughs
02

Backend foundation

Months 2–3

API design (REST or GraphQL). Database schema. Authentication (email, OAuth, Sign in with Apple — required if you offer other social sign-ins). Push notification infrastructure (APNS for iOS, FCM for Android). File storage. Hosting and CI/CD.

  • API design
  • Database schema
  • Authentication
  • Push notifications (APNS, FCM)
  • File storage
  • CI/CD pipeline
03

iOS development

Months 2–5

Swift or React Native. Build core flows first, polish later. Use TestFlight for internal builds from week 4. Test on real devices — simulator does not catch performance, battery, or network-edge issues. Plan for at least 3 supported iOS versions.

  • Project scaffold
  • Core flows
  • Secondary features
  • iOS-specific polish (haptics, animations)
  • TestFlight internal
  • TestFlight external beta
04

Android development

Months 2–5

Kotlin or React Native (same codebase). Match the iOS feature set. Test across multiple Android versions and device sizes — fragmentation is real. Material Design 3 components. Use Google Play internal testing track for builds.

  • Project scaffold
  • Core flows
  • Secondary features
  • Android-specific polish
  • Google Play internal testing
  • Google Play closed beta
05

Test and polish

Month 5

QA across devices and versions. Accessibility pass: VoiceOver (iOS), TalkBack (Android), dynamic type, color contrast. Performance: cold start, scroll, memory. Beta cohort of 50–200 testers across both platforms.

  • QA across devices
  • Accessibility pass
  • Performance optimization
  • Beta cohort feedback
  • Bug fixing
06

App-store submission and launch

Month 6

App-store assets: screenshots (multiple device sizes), preview videos, description, keywords. Privacy nutrition labels for iOS. Data safety form for Android. Submit to both stores at the same time — Apple review is 1–3 days; Google Play is usually a few hours. Plan a buffer week for rejections.

  • App-store screenshots and copy
  • iOS privacy nutrition labels
  • Android data safety form
  • Submit to App Store
  • Submit to Google Play
  • Address review feedback if rejected
  • Launch in both stores

Tips from shipped mobile apps

Frequently asked questions

How long does mobile app v1 take?

4–9 months for native iOS + Android, depending on feature scope. This template targets the 6-month middle case. Cross-platform (React Native, Flutter) shortens by 20–30%.

How long is App Store review?

1–3 days for most submissions in 2026. First submissions are sometimes longer. Plan 1 week of buffer for potential rejections.

Should I launch both platforms at the same time?

Yes if possible — splitting press across two launches reduces impact. Submit both, sync the actual public launch date.

Related templates

Start planning in 30 seconds

Open the mobile app template, fit it to your launch date, and you have a working 6-month plan with both platforms and app-store submission plotted.

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